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- From: jemorti@relay.nswc.navy.mil (Jack Mortimer)
- Newsgroups: rec.scouting,news.answers,rec.answers
- Subject: rec.scouting FAQ#1: Skits, Yells & Creative Campfires (1/2)
- Supersedes: <scouts-skits1_762087000@bernina.ethz.ch>
- Followup-To: poster
- Date: 26 Mar 1994 14:29:07 GMT
- Organization: Pfadi Glockenhof, 8001 Zurich, Switzerland
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- Approved: news-answers-request@MIT.Edu
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- Expires: 9 May 1994 14:30:05 GMT
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- NNTP-Posting-Host: bernina.ethz.ch
- Keywords: skit campfire fun spirit scout wolf cub pack troop faq
- Originator: macman@bernina
- Xref: bloom-beacon.mit.edu rec.scouting:8154 news.answers:16870 rec.answers:4626
-
- Archive-name: scouting/1_skits-yells-and-campfires/part1
- Last-Modified 1993/11/10
-
- [Note: part 2 of this file has been completely replaced. More
- on this in the part 2 introduction -- Ed.]
-
- This file contains a number of skits and yells collected on
- rec.scouting and scouts-l, for your own Pack meetings and campfires.
- While the yells are rarely useable outside of the english-speaking
- countries, most skits are very easy to translate, and my cubs love them!
-
- I have also appended a compilation of creative ways to light a
- campfire. If you use them, be careful not to incite the kids to start
- playing with liquid fuels. The results can be devastating.
-
- If you know a good skit or yell that hasn't been included in this FAQ,
- please do all of us the favour. Write it up and post it on rec.scouting.
- Drop me a copy too to make sure that I include it in this file.
-
- There are a few books I know on skits, yells and campfires:
-
- The "BSA Cub Scout Leader How-To Book". It is built to help the
- cub scout pack and den leaders running programs that kids enjoy.
- A section of 15 pages is dedicated to skits, yells and applauses.
- ISBN 0-8395-3831-6.
-
- "Creative Campfires" is another fine publication. Half of the
- book contains songs, and the rest is crammed with skits, stories,
- yells and tips to set up an entertaining campfire. (Sorry - no ISBN,
- but it can be ordered worldwide from the BSA Supply Division -
- Fax +1-704-588-5822).
-
- "Campfire Stories....Things That go Bump in the Night" by William
- Forgey, M.D. contains 21 campfire stories, with large typeface
- summary of each. Also includes the author's suggestions for how
- to be successful at telling campfire stories.
- ISBN 0-934802-23-8 published by ICS Books.
- Approximate price: $10US $13CA
-
- This file is in digested format, like all FAQ files on this newsgroup.
- If you're using nn as newsreader, type 'G %" to split the digest into
- individual postings. In bn or rn, typing control-G should cause the
- reader to skip to the next posting within this file.
-
- There are nine FAQ files in the rec.scouting FAQ series. The FAQ files
- are posted in regular intervals (one file every three or four days)
- on rec.scouting, rec.answers and news.answers. They can also be
- retrieved through anonymous FTP from ftp.ethz.ch (path: rec.scouting/).
-
- As the FAQ files are updated regularly, make sure that you have the
- latest copy in your hands. The release date of this FAQ is indicated
- in the line starting with "Last-Modified:" at the top of this file.
- Files older than three months should be considered as outdated.
-
- This file or parts of it may be freely used, printed and re-distributed
- as long as you enclose this paragraph and keep the references to the
- respective contributors and to the maintainer (listed below) intact.
-
- -- Danny Schwendener macman@bernina.ethz.ch
- Wolfsmeute Nidau/Glockenhof, Sihlstr. 33, CH-8001 Zurich, Switzerland
-
- There is a big file of songs at ftp.ethz.ch (path: rec.scouting/songs/)
- There is a big file of magic campfire starters at ftp.ethz.ch (path:
- rec.scouting/misc)
-
- --------------------------------
- Date: Thu, 16 Jul 1992 12:47:53 -0400
- From: bk233@CLEVELAND.FREENET.edu (Jack W. Weinmann)
- Subject: Skit - Rowing
-
- Four or more people sneak up behind the speaker and set chairs down so
- that "the speaker can't see them." They then begin to go through the
- motions of casting a line and reeling it in. After a while the audience
- is watching what the group is doing and then the "speaker" looks over
- and asks, "What are you doing?"
-
- "We're fishing!" is the reply of the fishermen, after which they go
- back to their motions and the speaker resumes talking. After a short
- time the speaker looks over and says - "But you can't fish here!"
-
- "Why not?" asks another fisherman.
-
- "Because there's no water here!" (speaker)
-
- "Oh, well, they weren't biting anyway!" (fisherman)
-
- The fishermen then turn their chairs so that they are lined up in
- a single line, facing in the same direction. They go through the
- motions of putting their gear away, and then, acting as if they are
- rowing a boat, slide their chairs backwards across the stage."
-
- It worked well in a gymnasium and at the hall where we showed it
- to the leaders at roundtable. Perhaps the fishermen could sit on
- plastic garbage bags, or pieces of plastic sheet such as that which
- is used for ground cloths and simply scoot across the ground when it
- is time to "row" away.
-
- Also, the speaker could be starting what looks like the introduction
- to another skit when the fishermen interrupt his narration.
-
-
- --------------------------------
- From: wayne@eng.umd.edu (Wayne C. McCullough)
- Subject: Skit - the Medicrin
-
-
- The Medicrin
-
- as recorded by Wayne McCullough
- (original Author unknown)
-
- There once was a medieval village named Trinsic. This
- village was being terrorized by a vile monster, the
- Medicrin. Each night, the Medicrin would stalk down from
- the hills, and devour one of the villagers.
-
- The terrified villagers called a meeting, and decided to
- pool their money together to hire the great hero Erik.
- <fanfare>
-
- Erik came and listened to the complaints of the villagers.
- He consulted his Great Hero's Book of Vile Monsters, and
- learned that Medicrins love to eat Loons.
-
- So Erik hunted high and low to find a loon. He found one,
- captured it, tied it up, and brought it back to the village.
- He then had the villagers dig a deep pit.
-
- Erik threw the loon into the pit, hoping to capture the
- Medicrin, and slay it.
-
- That night, the Medicrin came . . .
-
- It smelled the loon . . .
-
- But it also smelled DANGER, and it ran off,
- devouring one of the villagers on the way out.
-
- After calming the villagers, the next day, Erik again
- consulted his Great Hero's Book of Vile Monsters, and
- learned that Medicrins also love sugar.
-
- So Erik gathered up all of the sugar in the village, and
- threw it into the pit. The loon, not having eaten in days,
- devoured all of the sugar in a single gulp. Erik was struck
- with panic, and ran to and fro trying to figure out what to
- do next, but night had fallen, and the Medicrin would be
- there soon, so Erik crossed his fingers, and hoped for the
- best.
-
- That night, the Medicrin came . . .
-
- It smelled the loon . . .
-
- It smelled danger . . .
-
- But it also smelled the sugar, and the
- Medicrin dived into the pit, and devoured the loon. The
- villagers swarmed over the Medicrin, and slew it.
-
-
- The moral of the story:
-
- "A loon full of sugar helps the Medicrin go down."
-
-
- Presentation:
- The story calls for a narrator, a Hero, a Medicrin, a Loon,
- and assorted villagers. The narrator should have a loud,
- clear voice. There should be at least three villagers, but
- the more, the merrier (up to ten).
-
- The narrator should read the story, and the characters
- should act out the parts. I personally feel no props should
- be used, and only the narrator should speak.
-
- The narrator should read the story slowly and dramatically.
- Purely from the spoken point of view, the only humor in the
- entire story is the final punch-line. However, minor
- slapstick should be employed by the actors.
-
- This is amusing mostly because of the punch-line. This
- story should not be evoked in excess.
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - The little green ball
-
- Hi Folks.
- The following stunts and sketches were collected from the Xerox
- scouting distribution list and contains items from leaders in
- America and in England.
- Have fun!
-
- THE LITTLE GREEN BALL
-
- This one is so old, but it appeals to the lads in my troop.
- First scout comes on and says 'Oh no I've lost it'
- He then starts to search around on the floor.
- Second scout comes in and asks what he is looking for.
- First scout replies that he has lost his little green ball.
- Both scouts continue searching the floor.
- Several more scouts come on and are told about the lost little
- green ball. even members of the audience can be persuaded to join
- in the search. After enough time has been dragged out, the first
- scout, sticks a finger up his nose and says "Don't worry I will
- have to make another one" YUK!!!!!
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - THE MAGIC DOCTOR'S CHAIR
-
- Characters required, 1 doctor and four patients.
- Props required, two chairs.
- Scene begins with doctor sitting on one of the chairs.
-
- First patient enters twitching their left arm.
-
- DOCTOR: 'And what's wrong with you sir?'
-
- Patient 1: 'As you can see doctor I have this terrible twitch'
-
- DOCTOR: 'Just sit on my magic chair and you'll get better'
-
- The patient sits on the chair and stops twitching, but the doctor's
- left arm starts twitching.
-
- Patient 1: 'Oh thank you doctor. you cured me'
-
- The patient leaves, the doctor still twitching calls for the next
- patient.
- DOCTOR: ' Next '...... 'And what's wrong with you sir?'
-
- This patient has the hiccups. The process of sitting in the chair
- is repeated. The doctor now has a twitch and the hiccups.
-
- The third patient is called in, both his legs keep flicking in the air. The
- process is again repeated so that the doctor now has a twitching arm
- the hiccups and both legs flicking in the air.
-
- The doctor now calls patient four. This patient looks quite normal,
- enters and sits in the magic chair.
-
- DOCTOR: 'And what may I ask is wrong with you sir?'
-
- Patient 4: 'I've got a terrible case of the trots doctor'
- The doctor runs off the stage holding his stomach.
-
- Note: TROTS is English slang for can't stop going to the toilet
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - THREE SCOUT LEADERS
-
- The scene is that three scout leaders are sitting around the campfire
- swapping yarns, after having had a little too much of the amber nectar
- to drink.
-
- [Note: this skit is adapted from the "We were poor" sketch from
- "Monty Python live at City Center" -- Danny]
-
- 1st leader: These scouts today don't know they're born. I can
- remember the scout hut that we had. There was a hole in the roof,
- which let the water in when it were raining.
-
- 2nd leader: A roof with a hole in it, that were luxury. We had
- an old tarpaulin sheet slung over the rafters. Us older lads had to
- hang onto it during the meetings, case it blew away in the wind.
-
- 3rd leader: Rafters, now theres a luxury. When I was a scout our
- hut had no roof at all, and we kept out the rain with some old bits
- of sack, held up with twigs.
-
- 1st leader: We couldn't get twigs. We had to hold the roof up
- with our bare hands. Those were the days.
-
- 2nd leader: I remember when us lads used to go to camp. We
- loaded all our gear onto an old army truck and drove to the campsite
- singing songs.
-
- 3rd leader: We had no time for singing. We used to pull all our
- gear along on an old cart with wooden wheels. And the wheels used
- to get bogged down in the mud.
-
- 1st leader: A cart with wheels, now thats what I call a luxury.
- We just had an old cardboard box to put all our camping gear in, and
- when it rained all our gear would get soaking wet, and fall into the
- mud, but we were happy.
-
- 2nd leader: Yes, those were the days.
-
- 3rd leader: We had some nice tents though, big green six manners.
-
- 1st leader: Six manners , luxury, our tents were so small, you
- had to sleep sitting up.
-
- 2nd leader: We didn't have any tents at all in my troop. We used
- to curl up in a hole that we'd dug in the ground, but we were happy.
-
- 3rd leader: We couldn't afford a hole in the ground, we used to
- sleep in a puddle.
-
- 1st leader: Yes these youngsters today don't know they're born,
- but if you told them all these things they would never believed you.
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - THE SUBMARINE CAPTAIN
-
- A line of submarine officers on a japanese sub during WWII .
- Captain sights a ship in the parascope
-
- CAPTAIN; 'Tanker bearing 259, Range 1 mile'
- He yells this to the first mate, who in turn tells second mate,
- down the line until finally the torpedo opperator is told.
- The torpedo operator just shrugs his shoulders.
-
- CAPTAIN: 'Load main tube # 1 and stand by to fire.'
- He yells this to the first mate, who in turn tells second mate,
- down the line until finally the torpedo opperator is told.
-
- TORPEDO OPERATOR: 'I don't know How.
- '
- Next the captain gives the order to fire down the line, but the
- TORPEDO OPERATOR. says "I dont know How..."
-
- This message is returned up the line to the Captain who SCREAMS.
-
- CAPTAIN : "Press the red button."
-
- When this message finally gets down to the TORPEDO OPERATOR. he
- follows it, but it took too long so they miss the ship. (More
- message passing if you want.) Finally after about three ships
- (each time the TORPEDO OPERATOR doesnt remember how to fire.)
- The Captain feels disgraced and pulls out a knife and commits
- Sepuku (or incorrectly, Hari Keri) Each officer in turn picks
- up the knife and follows the Captains example until at last the
- knife comes to the Torpedo Officer Who looks at the knife and says;
-
- TORPEDO OPPERATOR: 'I dont Know How..."
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - IS IT TIME YET?
- Line of 5-8 Scouts standing with left foot crossed over right,
- right arm crossed over left.
-
- First Scout in line asks: "IS IT TIME YET?" -
- Second Scout asks third, etc down the line.
-
- Last Scout says: "NO"
- Word is passed back to the first Scout, one Scout at a time.
-
- After a lonnnnnnnng pause,
-
- First Scout asks: "IS IT TIME YET?"
- It goes down the line as before.
-
- Last Scout says: "NO"
- Again and the word is passed back.
-
- Another long pause...............
-
- First Scout asks again: "IS IT TIME YET?"
- etc and,
-
- Last Scout says: "YES"
- the answer is passed back.
- Just after the first Scout gets the word, they all change to
- right foot over left and left arm over right.
-
- Exit groaning
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - RAISIN SKIT
-
- 1st Scout comes out: Gets down on all fours, pretenting to be
- a table.
- 2nd Scout comes out, looks at the table and declares;
-
- 2nd SCOUT: "Ahh, a fly, I think I'll pull it's wings off"
- Proceeds to pick it up, pluck the wings, put it back on the table,
- and walks off.
-
- 3nd Scout comes out, looks at the fly on the table and says;
-
- 3rd SCOUT: "Oh, a fly with no wings, I think I'll pull it's
- legs off", With great precision and animation, picks up the fly,
- removes it's legs, and puts it back and walks off.
-
- 4rd Scout comes out, looks at the fly and announces;
-
- 4th SCOUT: "Say, a fly with no wings and no legs, I think
- I'll pull it's head off."
- Then proceeds as the other Scout before him.
-
- Last Scout comes out looks at the table, then carefully inspects
- the object with out picking it up and says very quickly
-
- LAST SCOUT: "A raisin !" and quickly picks it up and puts it
- in his mouth
-
- --------------------------------
- From: Unknown
- Subject: Skit - THE NUTTY FISHERMAN
- Centre stage is a lad fishing from a billy can or bucket, he keeps
- pulling the rod as though he has something on the line. A passer
- by looks at him as he walks by and then walks on, after a few
- steps the passer by comes back to the lad.
-
- Passer by: "What are you doing there then?"
-
- Fisher: "I'm fishing, what does it look as though
- I'm doing?"
- Passer by: "Fishing eh!, what are you fishing for."
-
- Fisher: "I'm fishing for suckers."
-
- Passer by: "Have you caught any?"
-
- Fisher: "Yes you're the third today"
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - BEE STING
- 1st scout "OOOOOUCH , OOOOOH , OOOUCH."
-
- 2nd scout "What's the matter with you?"
-
- 1st scout "A bee's stung my thumb."
-
- 2nd scout "Try putting some cream on it then."
-
- 1st scout "But the bee will be miles away by this time."
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - "PATIENCE, JACKASS, PATIENCE!"
-
- You can ham this up a bit, but here's the jist of it.
-
- Two scouts enter (one on all fours if conditions allow) and move
- across stage as the skit procedes. One is the mule and the other
- is the driver. A narrator stands just offstage.
-
- Narrator: "In the heat of the Mojave Desert, the mule driver
- pushes his beast toward town. The first day. . ."
-
- Mule: "Water, master, water!"
-
- Driver: "Patience, Jackass, Patience!"
-
- Narrator: "Still they drive on relentlessly. The second day. . ."
-
- Mule: "Water, master, water!"
-
- Driver: "Patience, Jackass, Patience!"
-
- Narrator: "Without mercy, they push to their goal.
- The third day. . ."
- Mule: "Water, master, water!"
-
- Driver: "Patience, Jackass, Patience!"
-
- Narrator: "Still far from town, they go on. The fifth day. . ."
-
- Voice offstage: "What happened to the fourth day?"
-
- Driver: "Patience, Jackass, Patience!"
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - CAMP COFFEE SKETCH
-
- You need a large dixie or billy in the centre of the stage and
- four scouts.
- In England we have nesting sets of aluminium cooking pots with
- a steel wire handle. They look like a small straight sided bucket
- or paint pot. These are called Billys or Billycans. We also have
- larger cast iron or steel cooking pots usually oval in shape.
- Most of these are army surplus and are known as Dixies.
-
-
- 1st scout (Walks to billy carrying his mug. He dips his mug
- in and brings it up to his lips for a drink. )
-
- " THIS CAMP COFFEE IS GETTING WORSE! "
-
- 2nd scout (Walks to billy carrying his mug. He dips his
- mug in and brings it up to his lips for a drink. )
-
- " THIS CAMP TEA IS GETTING WORSE! "
-
- 3rd scout (Walks to billy carrying his mug. He dips his
- mug in and brings it up to his lips for a drink. )
-
- " THIS CAMP CHOCOLATE IS GETTING WORSE! "
- 4th scout (Walks to billy, dips his hands in and takes out
- a pair of wet socks. As he wrings them out he says. )
-
- "I THOUGHT THAT WOULD GET THEM CLEAN!"
-
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - THE SLEEP WALKER
-
- You will need three scouts or male scout leaders and one girl scout
- or lady leader. You can do this with adults or youngsters, but
- do not mix adults and youngsters.
-
- The scene is that three boys are chatting in a group when from
- the side of the stage, a young lady walks on, hands in front of her,
- sleep walking.
- She walks up to the first boy, takes off his tie and walks off
- taking his his tie with her.
-
- 1st boy " Hey she's pinched my tie." (another word for
- Pinched is stole or took)
-
- 2nd boy " It's dangerous to wake sleep walkers, don't worry
- she'll bring it back when she wakes up."
-
- The girl walks back and takes the second boys jacket, she walks off
- carrying it with her.
-
- 2nd boy "Hey she's pinched my jacket."
-
- 3rd boy "It's dangerous to wake sleep walkers, don't worry
- she'll bring it back, when she wakes up."
-
- The girl walks back still sleep walking, grabs the 3rd boy by the
- arm and walks off with him.
-
- 3rd boy "It's dangerous to wake sleep walkers, but don't worry
- she'll bring me back when she wakes up."
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - THE LIGHTHOUSE.
-
- cast: 1 narrator
- 3-6 Scouts for the lighthouse walls
- 3-6 leaders, counselors, kitchen staff, etc., number to equal
- the Scouts and will be 'recruited' during the skit
- 1 flashlight, or 2 if using 5-6 Scouts
-
- Scouts stand in a circle, facing out, feet spread 2' - 3' apart
- but touching feet of Scouts on each side. The flashlight is held
- at eye level and is passed around the circle. Scouts stand tall
- and hold the beacon's beam steady.
- Narrator: "Many years ago the people of a seaside village built
- a lighthouse to warn approaching ships of a dangerous shoal near
- their harbor. It's beacon could be seen for miles, even in fog
- and storms. For many decades, the lighthouse stood firm and give
- safe passage to all who sailed by the village.
- But as the years went by, the villagers grew old and so
- did the lighthouse. The villagers could no longer make repairs,
- the ocean's waves wore away the foundation, the lighthouse started
- to sag and failed at its duty."
- The Scouts now stoop, heads lean to the side and bend their knees
- slightly; the light 'travels' a zig-zag path around.
-
-
- Narrator: "When the schooners and square riggers started to go
- aground on the shoals, the old villagers knew they had to call
- in experienced people to help with their problem. People who
- were pillars in their own communities and who were solid as a rock."
-
- Recruit your favorite 'I'm gonna get you now' people and instruct
- them to go down on their hands an knees and into the walls.
- Leaders are facing in with their derrieres out, and are straddled
- by the Scouts who again stand tall and give a steady light.
-
- Narrator: "Now with these new rocks placed into the foundation,
- the lighthouse once again shines a bright beacon and stands firm
- in the stormy surf to withstand the pounding of the waves."
-
- Scouts drop the flashlight and then hand paddle the leaders.
-
-
- --------------------------------
- From: Unknown
- Subject: Skit - SARGE AND THE PRIVATE
-
- Sarge and private walking.
-
- Private: "I want to rest!"
-
- Sarge: "No! we have to finish this hike keep going!"
-
- Private: "But my feet hurt" etc. (Whining.)
- Here you can be creative, add a few more excuses...
-
- Sarge: "Absolutely NOT!!!"
-
- Private: "Ill cry..."
-
- Sarge: "Go ahead!"
-
- Private: "WaaaaaaHHHHHHHHhhhhhhhhhhh!!!!!!!!!!!"
- Here Sarge gives in and they rest. Next the private wants to stop
- and ' take a wee' (you can always use the "Weeee!" when the Sarge
- finally gives in after the same Rigamarole. and next a drink, and
- finally food. But this is only a day hike so there is no food.
- After more tears, the sarge finds a worm and the private will only
- eat it (on the threat of more tears) if the sarge eats half.
- Of course when he finally does, the private starts bawling again and
- screams
-
- Private: "You ate my half."
-
-
- --------------------------------
- From: brez8986@mach1.wlu.ca (James Brezina u)
- Subject: Looking For skits...
-
- The skit starts out with a couple of campers (or scouts in your case) asking
- for some volunteers from the audience (parents will do JUST fine...evil grin).
-
- The volunteers are then removed from the room by one of the scouts in charge
- of the 'Game Show' (thank you Vanna...)
-
- After the volunteers have been removed, the 'Game' is set up.
- Two tables (the folding type work VERY well) are covered with sleeping
- bags and balls of various descriptions are placed under buckets on
- these tables, the catch is that in between the two tables a person
- (another scout perhaps) is kneeling with his head under a bucket to
- resemble the other buckets (of course this is well hidden with sleeping
- bags, or sheets or what ever you have handy) The tables are then moved
- close together to further hide the fact that there is anyone under the
- table, and don't forget to cover the front of the table so that the
- participant, or victim as it were, cannot see under the tables.
-
- Bring in the first contestant...
-
- It is then that the 'Game' is described to the contestant. He/she is to
- make his/her way down the line of buckets picking up each bucket and
- naming the ball under the bucket. Give some time record to be beaten.
- Then as they make their way down the line and eventually pick up the
- bucket off of the table under which the scout is hiding, the scout should
- yell/scream etc. to further the shock value.
-
- Bring in the next contestant...etc
-
- This skit is generally really effective and is good for a few laughs if
- nothing else.
-
-
- ------------------------------
- From: nelson@mprgate.mpr.ca (Gary Nelson)
- Subject: Skit - A Brotherhood of Scouting
-
- This skit has a Brotherhood theme, and is well-suited to the older sections
- (Scouts and higher) and leaders, particularly in an all-sections campfire.
- It is best presented near the end of the campfire, when things are winding
- down (and the children have settled down).
-
-
- ---------------------------------------------------------------------------
-
- BROTHERHOOD OF SCOUTING
-
- People required for the Skit: 6
- Cast:
- Old Man with a Staff
- Spirit of the Beaver
- Spirit of the Wolf Cub
- Spirit of the Scout
- Spirit of adVenture
- Spirit of the Rover
- (fewer people may be used by doubling up on roles)
-
- Skit Setup:
-
- Index cards can be used by the Spirits if there isn't time to memorize each
- role. (Small Flashlight recommended!)
-
- The Old Man is inside the campfire circle, walking slowly with his staff.
- He is slightly hunched over with age and leans on the staff heavily.
-
- The Scouting Spirits are evenly spaced outside the campfire circle, just
- far enough back not to be seen. (They should speak loud and clearly).
-
- NOTE:
- When the Old Man stops each time and looks into the fire, there should be
- 2-3 seconds of silence before the Spirits speak.
-
- (The memories that the Old Man says aloud should be specific to the group,
- so they have relevance to the audience and can feel the full impact of the
- skit. Consult with other leaders/ youth for ideas.)
-
- The Skit:
-
- OLD MAN (Shuffling slowly around the campfire)
- My life has been long, too long, and my Scouting years are behind me.
- My friends are all gone and I am going to die alone. Old and Alone.
- (Stops and stares into the fire)
-
- ALL SPIRITS
- "SHARING"
-
- SPIRIT OF THE BEAVER
- I am the Spirit of the Beaver. When you were young, I taught you Sharing
- and Caring for the World.
-
- OLD MAN (Resumes shuffling slowly around the campfire)
- <Beaver Memory> e.g. "Beavers. I remember Beavers. Riverbanks and the Beaver
-
- Pond, making crafts to take home to Mom..." <etc.> (The Old Man stops again
- and stares into the fire.)
-
- ALL SPIRITS
- "A-Ke-Lah"
-
- SPIRIT OF THE WOLF CUB
- I am the Spirit of the Wolf Cub. I taught you to do your best, I led your
- Pack through the forest and you lived by My Law.
-
- OLD MAN (Resumes shuffling around the campfire)
- <Cub Memory> e.g. "Cubs. I rebember Cubs. Hot Dog roasts in the bush, my
- first real camp-out, and of course the Kub Kar races..." <etc>. (The Old
- Man stops again and stares into the fire.)
-
- ALL SPIRITS
- "On My Honour"
-
- SPIRIT OF THE SCOUT
- I am the Spirit of the Scout. I taught you knots and how to camp without
- a trace, and together we explored the land.
-
- OLD MAN (Resumes shuffling around the circle)
- <Scout Memory> e.g. "Scouts. I remember Scouts. Long hikes and long camps,
- breaking lake ice for water in the winter. And then there was Jamboree..."
- <etc.> (Stops and stares into the fire.)
-
- ALL SPIRITS
- "Challenge"
-
- SPIRIT OF ADVENTURE
- I am the Spirit of adVenture. I taught you leadership and set you free, to
- test your limits to the skies.
-
- OLD MAN (Resumes shuffling around the fire)
- <Venturer Memory> e.g. "Oh, yes, Venturers. Attending Jamboree as a
- Hikemaster, leading people from around the world into the Rockies.
- Getting my drivers license and trying to date Rangers..." <etc.>
- (Stops and stares into the fire)
-
- ALL SPIRITS
- "Service"
-
- SPIRIT OF THE ROVER
- I am the Spirit of the Rover. I led you to adulthood and self-destiny.
- We chose to give back the love we were given through Service.
-
- OLD MAN (Resumes shuffling)
- <Rover Memory> e.g. "Rovers. I could never forget Rovers. Helping out at
- Dream-On, putting on District campfires. And then there were the Moots
- and Road trips. And camps, camps, camps." (Slows down and begins to sink
- to the ground. He is dying.)
-
- ALL SPIRITS (Walk straight into the campfire circle from where they stand,
- if possible. They should all arrive at the Old Man's body at the same time.
- Wait a moment or two.)
- "We are the brotherhood of Scouting". <Each section says its name in order -
- BEAVERS, CUBS, SCOUTS, VENTURERS, ROVERS.>
- "If you grow up with Scouting you are NEVER alone."
-
-
- ------------------------------
- From: Jim Speirs <jim.speirs@canrem.com>
- Subject: skit files
-
- Timothy Eaton [in the USA this could be J.C. Penny or Montgomery Ward]
-
- Number of participants: 4 or more
- Props: Articles of clothing
-
- # 2 enters and passes # 1, wearing a hat.
-
- # 1: "Where did you get the hat ?"
- # 2: "Timothy Eaton."
- #3 enters and passes # 1 carrying a pair of pants.
- # 1: "Where did you get the new pants ?"
- # 3: "Timothy Eaton."
-
- Others enter carrying new articles of clothing and offer similar
- explanations. Finally # 4 enters wearing just underwear.
-
- # 1: "Who do you think you are dressed like that ?"
- # 4: "I'm Timothy Eaton !"
-
-
- The Operation
-
- By setting up a white sheet and using a light behind it, a
- hospital operation can be silhouetted onto the sheet, which is
- set up like a screen. Ham it up with humourous dialogue,
- occasionally throwing a peeled tomatoe or a piece of raw liver or
- spurt of ketchup out to the audience. A good creative
- imagination would be an asset here.
-
- The Lost Quarter
-
- Number of Participants: 5 or more
- Props: None.
-
- Scene: One person acts as a lamp post, shining a flashlight on
- the ground. Another is groping around in the pool of light.
- (He's # 1).
-
- A third person enters, sees # 1, and asks: "What are you looking
- for ?"
-
- # 1: "A quarter that I lost".
-
- He joins # 1, and helps him search. A fourth and fifth enter and
- repeat the above scene.
-
- Finally one of them asks # 1: "Where did you loose the quarter ?"
- # 1: (Pointing away) "Over there:.
- Boy: "Then why are you looking here ?"
- # 1: "Because the light is better over here !"
-
- The Dead Body
-
- Number of Participants: 2
-
- Scene: One person lying on the ground, dead. Another sees him
- and runs for the telephone and, panicking, gasps: "Police,
- there's a dead person here... Where ? .... Un, (looking for a
- sign), "I'm at Montgomery and Westchester... Spell it ?... Uh,
- M-o-t-n... Uh, M-o-t-g,," (confused), "Just a minute, I'll drag
- him over to King and Elm !"
-
-
- The Short Runway
-
- Number of Participants: 2 (If more are desired, they can be
- passengers, with suitable sound effects and actions.)
-
- Props: Seating for pilot and co-pilot, and for passengers if
- required. A compass.
-
- Announcer: This scene is on board a very low budget airline.
-
- Pilot : Well, are we anywhere near the airport, co-pilot ?
- Co-Pilot : (peering out the window) I don't know... I see lights
- over there to the port. That's likely it. Bring 'er
- around and have a look.
- Pilot : (lurching plane hard to the left) Boy, I can't tell.
- I wish the company would buy us some instruments.
- Co-Pilot : (pulling compass from pocket) Oh, I've got my trusty
- compass and the sun went down about 20 minutes ago, so
- we've got to be on course. (Excited) Look, see that
- spot down there, that must be it.
- Pilot : Okay, here we go. Give me 20 degrees flaps, I'm going
- in. (Puts plane into a nose dive, sound effects.)
- Pilot : This is going to be tough. Give me more flaps, cut
- back the engines. (Louder) More flaps, less throttle !
- Co-Pilot : (Appropriate actions and sounds, acting panicky.)
- Pilot : QUICK, cut the engines, give me brakes. MORE BRAKES !
- Both : (Sighs of relief) We're down, we made it !
- Pilot : Boy that was a short runway !
- Co-Pilot : (Looking right, then left) Yep, and wide too !
-
-
- Bell Ringer #1
-
- Props: Coat with football or wadded clothing under it for the
- Hunchback, hat or nightstick for Gendarme.
-
- Announcer: The Hunchback of Notre Dame has decided to retire, and
- has place an ad in the Paris Times for someone to come and learn
- how to ring the bells.
-
- Effects: (Knock, knock, knock)
-
- Hunchback: (Gravely voice) Oh, somebody must be here about my
- job. I'll go down and see. (Goes 'round and 'round
- the campfire, as if going down the bell tower, bent
- over due to hunch.)
- Effects : (Knock, knock, knock)
- Hunchback: (Angrily) I'm coming, I'm coming. There's a lot of
- stairs here. (Arrives at and opens the door.)
- Hunchback: Yeah ! What do you want ?
- Applicant: I'm here about the bellringer's job.
- Hunchback: All right ! Come on up and I'll see if you can do the
- job. (Begins to go up (the other way around) followed
- by the applicant.)
- Applicant: Boy, the ceiling is not very high here, is it ?
- Hunchback: Listen, you go up and down these stairs 20 times a day
- for 45 years and you just learn to stay bent over.
- Hey, did you close that door, didn't you ?
- Applicant: I don't know. I don't remember.
- Hunchback: Well, we gotta go down and keep it locked, can't run
- up the church's fuel bill. (Both turn around and go
- back.)
- Hunchback: That's the first thing you gotta learn. Keep the door
- closed. Up and down these stairs, that's the hard
- part. (Arriving at door) O.K., so now you're here,
- close the door.
- Applicant: (Closes door) How are the benefits in this job ?
- Hunchback: (Both going back up) Well, it has it's ups and downs.
- The Church board will buy you ear plugs every six
- months and a new bottle of bell polish once a year.
- (Finally arriving at the bell) Alright, now you stand
- over there, and I'll show you how it's done. First
- you grab the bell here and push it out very hard
- (steps back and follows path of bell out and back)
- then the bell comes back on it's own. That's all
- there is to it. Do you think you can do that ?
- Applicant: Sure ! (does the action with the bell, but does not
- step back, is hit by bell and falls back, to the
- ground)
- Hunchback: Oh my gosh ! He's fallen 15 stories to the sidewalk.
- I'd better get down there. (Goes 'round and 'round
- until he reaches the ground)
- (Crowd enters mumbling, stops astonished at body)
- Gendarme : (Entering, calls to Hunchback) Hey you ! Do you know
- this guy ? (Rolls body over with foot)
- Hunchback: No, but his face sure rings a bell !
-
-
- Bell Ringer # 2
-
- (The trick with this skit is to do it the night after doing Bell
- Ringer #1, and to do everything exactly the same - perhaps with a
- little more 'hamming it up')
-
- (When the Applicant arrives the Hunchback says:)
- Hunchback: You look just like the guy who was here yesterday.
- Applicant: Oh, that was my twin brother.
-
- (Revert to the original dialog again. The audience will think
- it's getting a re-run and prepare itself for a 'groaner' of a
- cheer. When they hear the ending, you'll get a great reaction.)
-
- (Carry on with dialog, except for the last line.)
-
- Hunchback: No, but he's a dead ringer for the guy who was here
- yesterday !
-
-
- Bell Ringer # 3
-
- (To be used ONLY when Bell Ringer #1 and #2 have been used.)
-
- Props: Rain slickers, blanket, and Gendarme gear from above.
-
- (Two players enter in rain slickers holding blanket between them
- like a jumping net. The jig and jog around the performing area.
-
- Gendarme : (Entering) Hey, what are you guys doing ?
- Fireman #1: Well, the last two nights some guy has jumped out of
- that bell tower, and we came to catch him !
-
-
- The Bicycle Shop
-
- (The scene begins with three players on their hands and knees, in
- a row, as bicycles.)
-
- Shop Owner: Well, there we are, three brand new bicycles all set
- up for sale.
- Customer : (Entering) Hi. I'd like to buy a bicycle.
- Shop Owner: Sure thing. Why don't you try them on for size ?
- (Customer sits on the first bike and it falls down.
- The second is too big, while the third is too small.)
- Customer : I sure like the first one, let me try it again.
- Shop Owner: Why not ? (Setting up bike again) There you are,
- it's all set up again. (Customer sits on it, and
- again it falls down.)
- Customer : I don't know. I really like this one but it keeps
- falling down. I'm afraid it's not made well enough.
- Shop Owner: Our bicycles are all very well made. It was just
- assembled this morning, and it may need a little
- adjustment. Let me get some help.
- (A volunteer is chosen from the audience, who is instructed to
- hold one 'wheel' of the now upright bicycle.)
- Customer : (Sitting on the bike) That's perfect now. What was
- the problem ?
- Shop Owner: Oh, we just need a big nut to hold it together !
-
-
- The Lawnmower
-
- (One participant is on his hands and knees as the mower.)
-
- Owner : (Yanking imaginary rope, while mower sputters) This
- darned old mower, I can't get it going. I need some
- help. (Gets help from another participant.)
- Helper #1: So you just want me to yank on this rope, and get it
- started ? That's easy ! (Yanking rope)
- Mower : (Splutters, bobs up and down)
- Helper #1: I'm sorry. I can't seem to do it. Have you checked
- the gas ?
- Owner : Yes, I have. Thanks anyway. Well, let's see who else
- has a strong arm. (Selects another participant) What
- I need you to do is to give a real good yank on the
- starting rope and make it run.
- Helper #2: Sure thing. (Yanks rope a couple of times.)
- Mower : (Bobs up and down, sputters, coughs)
- Helper #2: Sorry, I can't do it either.
- Owner : What I need is someone big and strong (Selects a
- Leader) (Leader will probably make some comments, but
- let him talk and get him to pull the rope)
- Mower : (Splutters, coughs, starts to vibrate and run)
- Owner : There. All it needed was a good jerk.
-
-
- The Lost Lollipop
-
- (Small boy is sitting, crying)
-
- Passer-by #1: (Enters) What's wrong little boy, why are you
- crying?
- Boy : (Sobbing) I lost my lollipop !
- Passer-by #1: Have you looked for it ?
- Boy : (Continues to sob) Oh, yes, I've looked under my
- bed, in my sock drawer, and even in Charlie's
- pocket.
- Passer-by #1: I've heard that chanting often works. You think
- very hard about the lollipop until you can see it
- in your mind, and chant 'lollipop' over and over
- again.
- Boy : (Closing eyes tightly) Big red yummy lollipop, big
- red yummy lollipop, big red yummy lollipop.
- Passer-by #1: (Nods approval and strolls out)
- Boy : (Continues chanting for a while, then starts crying
- again)
- Passer-by #2: (Enters) What's wrong, little boy ?
- Boy : (Sobbing) I lost my lollipop, and I hunted and
- hunted, then this man told me to chant, and I did,
- and it didn't work !
- Passer-by #2: Chanted ?
- Boy : Yeah, like this (Demonstrates, then starts to cry)
- Passer-by #2: Don't cry little boy. Maybe we need more help.
- Boy : (Turns to audience) You're my only help to get my
- lollipop back. Everybody, very softly now, chant
- with me, "Big red yummy lollipop, big red yummy
- lollipop, big red yummy lollipop." (Gets everyone
- doing it in unison) Great ! I think it's working,
- keep going now.
- Passer-by #1: (Re-enters) Hi little boy. Did it work ?
- Boy : (Loudly) No, it didn't, but I did find a whole lot
- of suckers !
-
-
- The Brutal Miner
-
- (Each character in the skit has a distinctive sound to make when
- the Narrator says their name during the reading of the skit. The
- Narrator should pause, after reading the name of each character
- so they can make their sound and for audience reaction.)
-
- Brutal Miner Grrrrrrrrrr
- Tired Wife Oh dear.
- Lazy Son (Yawning sound)
- Young Daughter (Giggles)
- Beautiful Daughter "Ahhhhh"
- Handsome Harry Ah Ha !
- Automobile Honk Honk
- Cat Meow
-
- Narrator:
-
- Once upon a time in the far west, there lived a BRUTAL MINER, who
- had a TIRED WIFE, a LAZY SON, a giggling YOUNG DAUGHTER, and a
- BEAUTIFUL DAUGHTER. On the other side of the mountain lived
- HANDSOME HARRY. This young man drove his AUTOMOBILE over the
- mountains and carried mail to the BRUTAL MINER.
-
- One day, the TIRED WIFE was cleaning the house. The BEAUTIFUL
- DAUGHTER was helping her. The YOUNG DAUGHTER was playing with
- the CAT on the steps and the LAZY SON was sleeping. The BRUTAL
- MINER came out and kicked the CAT. The TIRED WIFE and the
- BEAUTIFUL DAUGHTER rushed out with brooms and hit the BRUTAL
- MINER, but this did not bother him. He grabbed the TIRED WIFE by
- one arm and the BEAUTIFUL DAUGHTER by the other and shoved them
- into the house. The YOUNG DAUGHTER ran away with the CAT.
-
- Just then, HANDSOME HARRY drove up in his AUTOMOBILE and saw the
- BRUTAL MINER beating the TIRED WIFE and the BEAUTIFUL DAUGHTER.
- HANDSOME HARRY rushed to the rescue and grabbed the BRUTAL MINER
- and threw him down the mine shaft. The BEAUTIFUL DAUGHTER flew
- into the waiting arms of HANDSOME HARRY, while the TIRED WIFE and
- the YOUNG DAUGHTER watched with enthusiasm. The LAZY SON slept
- on.
-
- HANDSOME HARRY took the BEAUTIFUL DAUGHTER in his AUTOMOBILE to
- the little church in the wildwood and they lived happily every
- after.
-
-
- Chief Woodpussy
-
- (Each character in the skit has a distinctive sound to make when
- the Narrator says their name during the reading of the skit. The
- Narrator should pause, after reading the name of each character
- so they can make their sound, and for audience reaction.)
-
-
- Cowboy Yippee !
- Old Paintbrush (Whinney)
- Chief Woodpussy (Makes war whoop)
- Sitting Bull Hee Haw
- Emma (Rattles stones in tin)
- Timber Wolf Howooooo
- Sheriff Bang Bang.
- Deputy He went that-a-way
-
- Narrator:
-
- Once upon a time there was a COWBOY who went out into the desert,
- riding his horse, OLD PAINTBRUSH. Far off in the distance, he
- could hear the TIMBER WOLF. The COWBOY made camp and went fast
- asleep, first making sure OLD PAINTBRUSH was secure.
-
- Now, creeping through the desert was CHIEF WOODPUSSY riding his
- mule SITTING BULL. He was pursued by the SHERIFF and his DEPUTY.
- In his pocket, CHIEF WOODPUSSY had his trained rattlesnake, EMMA,
- who was trained to creep up and bite the COWBOY and his horse.
- While CHIEF WOODPUSSY crept up, OLD PAINTBRUSH watched the camp,
- the TIMBER WOLF howled, the COWBOY snored, and SITTING BULL ate
- cactus.
-
- In the meantime, the SHERIFF and his DEPUTY sprang their trap.
- "Halt, you are my prisoner !" shouted the SHERIFF. The COWBOY
- woke up and mounted his horse, OLD PAINTBRUSH, which frightened
- the TIMBER WOLF and EMMA.
-
- Away went old CHIEF WOODPUSSY on his faithful mule, SITTING BULL,
- and after them went the SHERRIF, his DEPUTY, the COWBOY and OLD
- PAINTBRUSH. But old CHIEF WOODPUSSY led them into a blind
- canyon, so that was the last anybody ever saw of the COWBOY, OLD
- PAINTBRUSH, EMMA, the rattlesnake, the TIMBER WOLF, the mule,
- SITTING BULL, the SHERIFF, or his DEPUTY.
-
-
- The Compass
-
- Props: A good compass and a map
-
- Announcer: In this scene, we see a Scoutmaster teaching a Patrol
- about maps and compass.
-
- Scoutmaster: Now fellows, if you take a bearing from the map this
- way you can now stand up and, keeping the compass
- away from your belt buckle, walk along the bearing
- until you reach your destination. John, you try
- that.
- John : (Does as instructed, exits, re-enters)
- Scoutmaster: (Standing) In the same way you can take a bearing on
- a distant object, and use that to find where you are
- on the map. Now, each of you take a bearing on that
- big tree on the hill top.
- Other boys : (Do as instructed, passing compass around, making
- suitable comments.)
- Scoutmaster: (After a few moments) All right, let's all gather
- around. That wraps up tonight's compass lesson.
- There is just one more important point ! Never,
- never buy a TATES compass.
- Tom : Scouter, why should we never buy a TATES compass ?
- Scoutmaster: You know the old saying: "He who has a TATES is
- lost!"
-
-
- Fishing
-
- (The scene opens with the two players rowing an imaginary boat.)
-
- Andrew: Whew! It sure is a long way out here.
- Robert: Yep. (puts hand to eyes) I can't see the shore anymore.
- Ready to start fishing ?
- Andrew: I think so. Looks like a good spot to me.
-
- (Both ready imaginary rods, reels, hooks, worms, etc., and start
- fishing. Immediately they both start to catch fish, recast and
- catch more. Continue for several casts.)
-
- Andrew: I told you this would be a good spot.
- Robert: Sure is, the boat's full. Guess we have our limit..
- better get back.
- Andrew: O.K. (gets oars ready)
- Robert: Did you use a map to get here ?
- Andrew: Nope.
- Robert: How are we ever gonna find our way back tomorrow ?
- Andrew: Oh, that's easy. I'll just mark the spot with a big X
- right here on the side of the boat ! (makes mark - both
- row away quickly)
-
-
- Gathering of Nuts
-
- Vincent: I am the famous artist, Vincent Van Go Go. I have come
- here this evening at great expense to create one of my
- living nature paintings which will express the
- atmosphere of this camp ! First I am going to need some
- trees. (Two trees are selected from the participants in
- the audience, and are directed where to stand. They
- wave their arms gently.)
-
- Vincent: Now I will need some birds to twitter among the trees.
- (Three birds are selected and they move around the trees
- making twittering sounds.)
-
- Vincent: (Stands back to view scene) Perhaps a sun to shine on
- everything. (A tall participant stands on a bench and
- smiles brightly.)
-
- Vincent: (Again viewing) It's not right yet. I know, some
- rabbits hopping around. (Assistant Leaders are chosen
- for rabbits)
-
- Vincent: One last touch. A babbling brook. Scouter, will you be
- the brook, you're always babbling ? (The brook takes
- his place.)
-
- Vincent: (Turns to audience) There it is, another Vincent Van Go
- Go original nature scene. I call it "The Gathering of
- the Nuts."
-
-
- Go Cart
-
- (One participant is on hands and knees as the 'Go Cart')
-
- Driver : Oh, this fool Go Cart is always giving me trouble ! Now
- the front wheel has come off. (Selects member of
- audience) Would you come over and give me a hand.
- Thanks. (Selected person may have some comments to
- respond to - then they are led to the cart.)
- Driver : Here, if you would just be the wheel I need. That's
- right, get down on your hands and knees up there and be
- the front wheel. Now let me try it again. (Driver gets
- on car, tries to start it up.)
- Go Cart: (Makes sputtering noises, starts, moves forward, then
- sags and sputters out.)
- Driver : Now what is it ? (Driver moves to rear, lifts cart,
- lets go and cart sags again.)
- Driver : Now that old suspension has gone, I need more help.
- (Selects someone else) Please come over here and be the
- suspension. That's right, just hold the back end up
- there. Now I'll try it again. (Gets on car, starts
- engine.)
- Go Cart: (Sputters to life, moves forward, wobbles, and stops)
- Driver : (Getting off) Oh, no. Now the rear wheel is loose.
- I'll go and get more help. (Selects more help) (New
- help is positioned at rear wheel.)
- Driver: This wheel is loose. If you will just hold the wheel
- (indicates leg) tightly so it doesn't fall off, you'll
- be a big help. Thanks. (Driver gets on cart, starts
- engine)
- Go Cart: (Starts up, runs fine, moves forward)
- Driver : (Braking to halt) Oh, that's perfect now ! All I needed
- was a few NUTS to get it going !
-
-
- Good Soup
-
- Props: a large pot, several spoons, and a floor mop. A chef's
- hat would also be useful.
-
- Announcer: This scene takes place in the camp Dining Hall.
-
- (Several boys are seated around a large pot, sampling the
- imaginary contents with the spoons.)
-
- Scott : Boy, this is sure good soup.
- Brad : Yep, it's got REAL flavour.
- David : Sure is, why it's even better than my Mom makes.
- Mathew: Oh yeah. It's the best food I've eaten at camp all week.
- Cook : (Enters waving floor mop and shouting) Hey you guys !
- Get out of my mop water !!!
-
-
- Letters from Home
-
- Props: Two sheets of paper.
-
- Scott: (Enters) Gee, it's always nice to get a letter from home
- when you're at camp.
- Robin: (Enters) Hey, look, I got a letter from my Mom.
- Scott: Me too. Listen, my Mom says she's writing this letter
- slowly, because she knows I can't read fast.
- Robin: Mine says I won't know the house when I come home..
- They've moved !
- Scott: Oh, my Dad has a new job with 500 men under him. He's
- cutting the grass at the cemetery.
- Robin: Our neighbours started keeping pigs. Mom got wind of it
- this morning.
- Scott: Oh, my goodness. My little brother came home from school
- crying because all the other boys had new clothes and we
- can't afford any for him. Mom says she got him a new hat
- and lets him stand in the window.
- Robin: There was a washing machine in the new house. But my Mom
- put four shirts in it, pulled the handle and they
- disappeared. Guess it doesn't work right.
- Scott: My Mom had her appendix out and a dishwasher put in. And,
- oh, my sister had a baby this morning. Mom doesn't know
- if I'm an Aunt or and Uncle, because she doesn't know yet
- if it's a boy or a girl.
- Robin: Oh, dear, there's a P.S. It says, I was going to send you
- $ 10.00, but I had already sealed the envelope.
- Scott: Well, it's nice to know things are normal at home.
- Robin: Yep. (Both exit)
-
- (With this skit it is possible to put each boy's script on a
- sheet of paper, and they can read it out, as though they were
- reading the letter. They should rehearse, of course, to make it
- sound natural.)
-
-
- Lunch Break
-
- Props: Lunch bags or pails.
-
- Announcer: We see here a construction site. It is now lunch
- time, and two friends are about to eat.
-
- Worker 1: (Opens lunch bag and looks very disgusted) Yechhhh !!
- Egg salad sandwiches again !
- Worker 2: Look, if you hate them that bad, I'll swap with you.
- (Both pretend to eat, then exit.)
-
- Announcer: The next day.
-
- Worker 1: (Enters with Worker 2, opens lunch bag and looks very
- disgusted) Yechhhh !!! Egg salad sandwiches again !
- Worker 2: O.K... I'll trade with you again. (Both pretend to
- eat, then exit.)
-
- Announcer: The next day.
-
- Worker 1: (Enters with Worker 2, opens lunch bag and looks very
- disgusted) Yechhh !! Egg salad sandwiches again !
- Worker 2: (Angrily) Look, if you don't like egg salad sandwiches,
- why don't you ask your (wife/mom/significant other) to
- make something else ?
- Worker 1: My (wife/mom/significant other)?? She's got nothing to
- do with it. I make my own sandwiches !
-
- New Saw
-
- Announcer: This scene takes place in a hardware store in a small
- north woods lumber town.
-
- Lumberjack: (Enters) My old crosscut saw is worn out, and I need
- something that will let me cut more wood, or I'm
- going to go broke !
- Owner : Yes, sir ! For only one hundred bucks you can be the
- proud owner of this chain saw. I guarantee that it
- will cut twice as much wood in a day as your own
- crosscut.
- Lumberjack: (Handing over money) O.K. great ! (Exits)
-
- Announcer: The next day.
-
- Lumberjack: (Enters tiredly) There's something wrong with this
- saw. I worked very hard yesterday, and only cut half
- as much wood.
- Owner : Well, sir, I have a lot of faith in this product.
- Here, I'll put a new chain on it and you give it
- another try.
- Lumberjack: O.K., but if it doesn't do any better, I'll be back !
- (Exits)
-
- Announcer: The next day.
-
- Lumberjack: (Enters exhausted) This darned saw is no good. I
- worked even harder, and still it won't cut half the
- wood of my old saw ! I want my money back !
- Owner : Yes, sir ! Just let me check it out here. (Pulls
- starter rope
- Announcer: (Makes sound effects of saw running.)
- Lumberjack: Oh, my gosh ! What on earth is all that noise ?
-
-
- Puppy in the Box
-
- Props: A cardboard box, and a stuffed dog (or rabbit, etc.)
-
- Announcer: This scene takes place on the street outside a
- grocery store.
-
- (Several participants are gathered around outside the store,
- chatting.)
-
- Roger : (Enters holding the box) Hi guys, would you please hold
- this box for me while I go into the store ? (Exits)
- Martin: I wonder what's in the box ?
- Gerry : I don't know, but something is leaking out !
- Bob : (Rubs finger against the bottom of box, then licks
- finger) Hmmm, it tastes like lemon soda.
- Martin: (Also rubs box and tastes finger) No. I think it's more
- like chicken soup.
- Roger : (Returns, looks in box) Oh, you naughty puppy !
-
-
- Fly in the Soup
-
- Customer: Waiter, waiter, there's a fly in my soup !
- Waiter : (Enters, very snooty, peering into the soup) Oh, yes,
- you are right sir. That will be an extra 25 cents for
- the meat.
- Customer: But waiter, he's swimming all over the top !
- Waiter : (Still snooty) You are right, sir. It doesn't know
- it's a fly, sir. It's doing the Butterfly stroke.
- Customer: Well, I think it must be an Australian !
- Waiter : Why do you say that sir ?
- Customer: BECAUSE IT'S DOWN UNDER NOW !
-
-
- Someone Chanted Evening
-
- Props: Blankets and rope to make Monk's Cassock.
-
- Friar: Good morning, everyone.
- Monks: Good morning.
- Friar: For our Matin, we are going to practice chanting. All
- together now, repeat after me: (Chanting) Morning,
- morning, mor-or-ning.
- Monks: (Rather raggedly) Morning, morning, mor-or-ning.
- Friar: Not bad, but we need to get more feeling and rhythm into
- it. Let's try again. (A couple more attempts are made,
- each one better, then on the third try it sounds
- excellent, but one Monk chants loud and clear, "Ev-en-
- ning".)
- Friar: Cut, Cut ! What was that ?
- Brother Daniel: What's wrong, Friar ? I thought it sounded good.
- Friar: (Breaking into song) Someone Chanted Evening !
-
-
- St. Peter
-
- Announcer: Here we see St. Peter at the Pearly Gates.
-
- Ian : (Walks up to St. Peter) Hello, St. Peter. I see I've
- come to Heaven.
- St. Peter: Well, you're not in yet ! First you've got to tell me
- how you suffered on Earth.
- Ian : Well, I spent a week eating camp food.
- St. Peter: I'm sorry, you haven't suffered enough. (Ian exits
- dejectedly.)
- Doug : (Enters) Hi, I'm here to get into Heaven.
- St. Peter: Fine, fine. And how have you suffered ?
- Doug : I went on a long hike and got blisters all over my
- feet.
- St. Peter: Sorry. That's not enough suffering to get into
- Heaven. (Doug exits)
- Brad : (Enters) Can I get into Heaven ?
- St. Peter: How did you suffer ?
- Brad : I'm in (Pick someone's name who can take a joke)
- (troop/pack/six/class, etc.)
- St. Peter: Well, come on in !!
-
-
- ------------------------------
- End of part 1, File '1_skits-yells-and-campfires'
-
-